how to disable/enable a script in c#?

im trying to do this script: GetComponent("script").enabled = false;
but the problem is its not in c#. Its in js. I do not want to have to convert my script to js. Is this possible?

Take a look at this unity tutorial. It explains everything you need.
https://unity3d.com/learn/tutorials/topics/scripting/enabling-and-disabling-components

Unity wouldn’t let me post the text so here’s the picture of it
109288-capture.png