I want to enable an enum when a bool value is true through the inspector and disable it when the value is false. Please see the relevant code below:
public bool hasWeapon;
[System.Serializable]
public enum WeaponType {HandGun, Sword, ShotGun, Spear, BowAndArrow};
public WeaponType weaponType;
From the above code weaponType should only appear in the inspector if hasWeapon is true.
How can this be done?