Hi Unity Community;
I currently have a project with a splash screen of which the background color matchs the default Unity free version splash screen background.
Everytime I load the game, the splash screen fades into the next scene from white, so my splash doesn’t appear seamless after the default free splash.
How can I disable or work around this fading?
Thanks!
Yea, this is a shame. My splash matches the first frame of game but splash fades out and in between these which means I get- splash > background colour(black screen in my case) > first game frame.
What i’v done is set the background to use same image, now I get- splash > faded splash> first game frame. It’s a bit weird but looks intentionally. But, this only works when only using 1 logo. Probably the closest semi work around you can get, without pro.