I want to see all my collision boxes/spheres in the game window (in the editor) as I’m playing, regardless of if they are selected in the Hierarchy, but enabling Gizmos with SphereCollider doesn’t work. I see other gizmos like audio sources and lights and stuff, but not collisions. What am I missing? One would think collisions would be one of the most common gizmos developers would want to see.
I’m using Unity 4.0 if that makes a difference.