I am new to Unity3D
.
How can we display large terrain surface (much larger than 64K i.e. 65536 points) in Unity3D
?
by using the unity terrain and potentially multiple chunks if it gets that large that you need to be able to load them on request
I am new to Unity3D
.
How can we display large terrain surface (much larger than 64K i.e. 65536 points) in Unity3D
?
by using the unity terrain and potentially multiple chunks if it gets that large that you need to be able to load them on request