How to display the wheel collider gizmos always?

Hi,
how to display the wheel collideralso if not selected? For example, if I select my wheel mesh I want to see the wheel collider.

I think the wheelcollider uses OnDrawGizmosSelected in the build-in script.

do you have your collider component expanded in the inspector window?

when you collapse the collider component Unity also hides it in Scene view