I came across this similar thread ( How to display X, Y and Z coordinate Axis on the game scene? ) but I want the axes to be shown as little arrows in place in the actual game like Unity’s Scene view display.
Any way to achieve this effect?
I came across this similar thread ( How to display X, Y and Z coordinate Axis on the game scene? ) but I want the axes to be shown as little arrows in place in the actual game like Unity’s Scene view display.
Any way to achieve this effect?
If you’re talking about the gizmo that can be used to drag around objects you can make one yourself or there are some resources out there for it. A google search for unity gizmo should turn up some things. To make one yourself you would use cylinder and cone objects to make the arrows and a camera dedicated to the gizmo to display it wherever and whenever it’s needed.
Similarly if you’re referring to the gizmo in the upper right corner of the scene view that shows your orientation that can be done much the same way with box and cone objects and a camera dedicated to it that stays a certain distance from it as it rotates around it.