How to do a construction/trap placement system

Hi,

I would like to do a trap system that would work a little like in GMod or Rust or Orcs Must Die where you can place things on wall or the ground.

I know how to instantiates prefabs, what I really want to know is how you could check if you can place an object at a position or not. If someone had a tutorial or a place to start :slight_smile:

Thanks.

I was thinking the same Idea. I would like to know how to implement a socket wall system similar to rust, and unturned. I have the basic concepts, but can somebody point me in the right direction?