How to do oculus entitlement check with OpenXR

Hello, I am using the XR interaction toolkit with oculus controller profile on. My game works fine on oculus and I am trying to publish it on the Oculus Store but I see to do so requires a entitlement check. The code oculus provides on their site requires needs the oculus native sdk (Oculus.Platform). How do I get this working with openXR?

Appreciate the help

If you install the oculus integration asset you can still use openxr

Ohh gotcha, I thought I didn’t need it. Thanks