How to do that from Input.GetAxisRaw() to Input.GetAxis()

Hi, guys

I used the plugin InControl, But the PlayerAction’s value from Input.GetAxisRaw(), I can’t modify the source code, Because the other playerAction used the Raw value.

The point is I need to use that Project Settigns/Input/ “Gravity” & “Sensitivity”, So I’d like to know How to use “Gravity” and “Sensitivity” from GetAxisRaw() to GetAxis() by my code.

Best Wishes :smile:

remove InControl and write your own input controller so that let’s you to do whatever you want :smile: