Hi Unity folks
I want to record game play running on user device when my game has been launched on user devices. This will help me to understand the user that how they are playing, if any issues, bugs or crashes happens, I will be able to fix that quickly. It help me to understand the steps and user inputs in the game. There are some tool which I have explored like smartlook and bugsee but these did not help me because I am using Unity as a library.
So can any one suggest any tool or plugin or provide any information that how can I achieve this. Please help me. Thanks in Advance!
How to do video recording of user game play on live build to better understand the crashes, bugs and
I think you can use Render Texture to capture the camera, then write the contents of the texture to a movie.
Or maybe you can give VideoKit a try:
https://github.com/natmlx/videokit
hi @ergin3d_1
thanks for the reply and solutions. surely I will give a try on both of these solutions. Can you please just confirm that, will it work for android and iOS devices in live market or released builds?
No problem!
I’ve never used VideoKit before, but here’s what they specify:
So it has to work.
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