I have searched in and find out how to add it by selecting a texture and heading up to gameobject>creat other>GUI TEXTURE..But how can i do it on script?
and if possible to have it positioned in the left part regardless of the Screen resolution.
I hope you can help me out! :)
Hello!
The simplest way:
Texture2D image = (Texture2D)Resources.Load("image1");
Note the follows:
- You should put the file called "image1.png" into the Resources folder in your project folder. Calling the Load method you should not specify the extension of your file.
- You can have subfolders in the Resources folder.
Link:
http://unity3d.com/support/documentation/ScriptReference/Resources.html
Draw the image:
GUI.DrawTexture(new Rect(0, 0, image.width, image.height), image);