How to download XRReferenceImageLibrary From Asset Bundle in AR Foundation

I m trying to dynamically download and assign XRReferenceImageLibrary for augmentation in AR Foundation.

For some reason, It’s getting assigned but not working.

I tried loading from the resource library and it was working.

Is it even possible to load scriptable objects from AssetBundle?

Thanks In Advance.

XRReferenceImageLibrary is compiled during build. Look up MutableRunTimeReferenceImageLibrary. Instead of download reference library, try download images and add into the library created and enabled the ARTrackedImageManager and TrackedImageInfoManager that come with the sample. Had tried it, worked great for me.

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