Hi all,
you know some games like BDO have a great system for quest tracking. Player can see and follow the quest line.
What is the mentality behind it?
Does Unity Navigation system naturally allow this?
May I suggest structuring your question differently, perhaps something like:
I see a game called BDO that has the following feature:
(Now insert a screenshot showing the feature for all of us mortals who have never heard of BDO)
What is that feature usually called and how would I do that in Unity?

You’re coming for advice and with questions, you should do the work.
Good luck with your further development.
it is between him and me, not you.
It’s a public forum.
still you pick your comments into some others’ jokes.
