I’ve just tried Line Renderer in Unity. It is easy to use. But, as far as I can understand it has limited functionality. It draws lines as 2D rectangular surface/plane (when start and end widths are equal) and this plane rotates as the first person controller moves around. Not impressive ![]()
Is there a better tool to draw 3D extrutions (lines, curves; arcs, spline etc.) between multiple 3D points?
Especially I am interested in the ability of defining the crosssection of the 3D extrutions, in such a way that they will look like a 3D objects. Following figures can explain it better;
Is there a 3D line/curve drawing tool for Unity 3D to achive these results?
-Kaya