Hi, I’m working for few weeks now on a Adobe Animate converter for Unity, allows you to use source file and to play it.
Everything is fine, but I need to implement elements created with EaseJS on Unity, like this :
<Edge fillStyle1="1" strokeStyle="1" edges="!1375 2346|3228 2346!3228 2346|3228 3111!3228 3111|1375 3111!1375 3111|1375 2346"/>
I have an XMLNode to extract this data, and I already have a list of all my points.
My question is, how can I draw some elements using this edge and in runtime ?
I saw Vector Graphics but It’s seems like It’s only for already created SVG.
And for now on, we have no other solution, software architecture is the same since 10 years.