So I have screenshot of my screen (capture it using Application.CaptureScreenshot(screenshotName), and another one I have 1 copyright image. I want this copyright image to be drawn on top of my screenshot image. This image will be uploaded to fb or twitter. How do I do that in Unity?
I have unity pro license.
What I want to do is to make an image file which consist :
- Screenshot of my screen
- The copyright image (which is not seen by user)
I am sorry, seems my explanation is not clear enough. What I want to do is to make an image file which consist : 1. Screenshot of my screen 2. The copyright image (which is not seen by user)
– agp12should you use a rendertexture ??
– FattieRenderTexture is limited to only 2power-n resolution, which isn't satisfied my problem. The screen size will be not limited to those size
– agp12irrelevant, just use it like this var tempRT:RenderTexture = new RenderTexture(picW,picH, 24 );
– FattieYour explanation is fine, my reading was flawed. If you don't want to use a render texture, you can combine by hand and write them out...Texture2D.GetPixels(), merge in the image, Texture2D.SetPixels(), Texture2D.Apply(), Texture2D.EncodeToPng(), write the bytes out.
– robertbu