I am working in a scene and noticed there is an object with children which don’t belong as children to said object. I can’t seem to just drag these things off of being childed in the hierarchy considering it is a very big list of game objects clogging the hiearchy. Is there a hotkey where I can select the child and press such hotkey that the child object will move up out of its parentage?
try opening a second hierarchy window and drag it from one to the other.
The solution works, thank you. I’m still open to a hotkey for moving things up or down in its hierarchy ![]()
you could make editor script to do that hotkey,
something like,
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