How to edit a URP Decal Projector component through script

The Unity documents doesn’t specify how to access the URP Decal Projector component or what namespace to use it, is anyone aware of what it could be?

https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.0/manual/renderer-feature-decal.html

As I just asked myself the same Question I found the solution here:
https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@12.1/api/UnityEngine.Rendering.Universal.DecalProjector.html

using UnityEngine;
using UnityEngine.Rendering.Universal;

public class MyDecal : MonoBehaviour {
[SerializeField]
private DecalProjector thisDecal;

}