How do we actually edit an animation in Unity 4.5? This question has an accepted answer but multiple people (including myself) have replied that it does not work at all. Here’s my animation window, can anyone point me to where the mysterious “open” button is?
If your using the Animator component then the following works for me.
Select the GameObject in the world with the Animator attached.
The list at the top should have the animation in its drop down, if it does not then make sure the Animator has an animation controller and that the animation is used within one of the states in the controller.
If its a Prefab, put it in the scene then navigate to the animation through the inspector, which will open the Animation tab, you want not be able to load the animation, but if you press the Create button it will load the animation.