How to edit GameObject with it childrens in separated view? (Example attached)

In Adobe Flash Animate CC editor we can edit Symbol (GameObject) in two ways:

Example:

  1. In place (default Unity3d workflow). You can see Symbols (GameObjects) outside of selected (green shape) Symbol.

2614143--183384--edit_in_place.jpg

  1. In separated viewport, where you can see and edit only selected Symbol (GameObject) including it childrens.

2614143--183385--edit_symbol.jpg

How this (or similar) can be reached in Unity3D? Thanks in advices. Googling don’t helps :slight_smile:

anyone?