Is it possible to edit multiple tangents simultaneously from the curves editor? I have an an animation where I change a gameobject scale and I would like to manually modify the curve form in the three axis. Though I can select the three keyframes all together when click on the tangent it seems that only one keyframe is selected giving this result
So… how can I edit them and once? or… is it even possible ?
Yeah I’m having the same problem now too with animating all three scale (xyz) properties! Only way I’ve figured out how to get it exact is by only modifying one of the curves (say the x) as you want the tangents to be, and then copying these modified keys over to the other curves to overwrite the old keyframes’ tangents. Only works if you want them to be exactly the same though. Lol
googled this again today out of frustration, and ended up at the same thread I posted in a few years ago, haha. This is really frustrating for folks who author a lot of animations in the editor.
I’d be really happy to use such a feature.
I have several animation curves in scriptable objects and it would be nice to edit interrelated curves together.