How to emit particles (Shuriken) from one exact position?

I can’t find a way to emit Shuriken particles from an exact position. Even setting Shape to Circle, the minimum valid radius is 0.01, which visibly varies the initial location. Is there a way to emit from the exact Vector3 position?

Thank you!

Just uncheck the “Shape” module and now you have emission from the exact same spot as the object position. But really if the difference of 0.01 bothers you then there is a good reason to scale up everything of your project by 10. I recommend you base you project scale on Mecanim Example Scene on Asset Store.