Edit: For newer versions of unity, set “scope” to “Hybrid Per Instance”.
When I create a custom property. the node settings do not look the same as the one in the documentation. https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.2/manual/material-overrides-code.html#icomponentdata:~:text=Override Property Declaration
Unity Example Node Settings
My Node Settings
Set “Scope” to “Hybrid Per Instance”
I can now control my custom properties. Is the documentation outdated?
It appears so. Checking the Shader Graph changelog, 17.0.1 (2023/12/21) had this change:
Given that Entities Graphics also targets 2022.3, it would be nice to have the package docs properly illustrate any differences between versions such as this.