How to enable/disable object lighting in new 5.6 version?

Before using version 5.6 , I was using 5.4 and in Lighting Window had object TAB through which you can adjust some settings related to selected object(s).

Now in version 5.6 , I don’t know where to do that.
I find lighting Windows with three TABs but with different options.

I’ve tried searching documentation but i found it is same as older versions and not for things I am seeing in new version.
Please help if anyone knows this.

Thank you…:smile:

Moved to Mesh Renderer component for each object.

It’s now in the inspector, where it should have been in the first place.

Thank you guys
saved my time for going through change log of unity versions.
you all are amazing!

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