Hi all, Right now, when my bird collides with the pipe (collider outlines of pipe and bird in below images), the bird does not rotate as I thought it would according to Physics since the bird is constantly moving forward. However, the bird only rotates (a little) when it hits the edge of the pipe. Previously it was working fine but suddenly this bug happened. How would you solve such an issue?
I am pretty new to unity and could not find answers online to this. Any suggestions would be appreciated!
Images of collider outlines: