How to enable the collision between two objects after using Physics2D.IgnoreCollision() ?

Hi, After using the Physics2D.IgnoreCollision() fonction,
I’ve been trying to re enable the collision between the object but I can’t find any solution.
Is there any fonction that can do the opposite of Physics2D.IgnoreCollision() ?
Thanks for your help :slight_smile:

(Ps: Disable and Enable the collider rather than using Physics2D.IgnoreCollision() is not a good alternative in my case)

Physics2D.IgnoreCollision(Collider2d collider1, Collider2d collider2, false)