Let’s say I want to make a minimal build that has fewer things so I can get to testing faster. Can this be done? Let’s say I only need one map in the game to test something, and the rest of the maps together weigh 30GB. Can I strip out these 30GB out of the build so it goes a lot faster? This need to be a simple reversible action, of course. (i.e. completely removing assets and groups from addressables is not a good option) If this cannot be done, it should be a high priority as this is critical for quick iteration.
Select your group, then on the inspector under Advanced Options uncheck the “Include in Build” checkbox