how to exclude canvas from post processing

Man, this is getting quite ridiculous. The forum has too many subdivisions; it’s almost fanatical. I posted this in 2d forum, how is this not a 2d question? I see similar questions about pp in 2d on graphics, and other 2d forums on this board. One here Custom Post Processing … one here A Solution for Overriding URP Post Processing and Terrain Shaders (and more) … one here Post Processing with multiple cameras is currently very problematic page-5#post-9524419 … this one in particular, same as my question, How to exclude post processing effects from certain objects? … none moved to this area of the forum. What gives?

Seriously can you just let me ask a question on here without burying it?

Or failing that, since it says you’re software engineer at unity, then perhaps you could be kind enough to answer my question and help me with this