I know, it might be a dumb question but i want to export a model i made with textures on and save it so i can just drag & drop it into my unity scene. Is that possible? Wich file type should i save it as?
If it doesnt work, how do i take a complicated object like a house made up by several things (cubes, circles etc), i mean its not 1 object it is built up of several cubes and stuff. How do i apply a texture to that in unity? And how do i make a (uvmap?) for that?
Sorry if you wont understand but thank you if you can answer ![]()