Hi all,
I’m looking for some help getting an old Google Play project live again after making some updates. The app was last updated 2017, but since then Google Play have introduced the App Signing feature, and I’m stuck.
This is an existing application, so Google have not generated an app signing key for me (if I setup a brand new Google Play Application they do generate the app signing key, and I can work with Unity keystore as my upload key).
Please see attached screenshot for the options I have in Google Play:
My question:
How to export Android “Encrypted App Signing Private Key” requested by Google Play? (I believe this needs to be in a .pepk
format)
- Am I missing some obvious way to get this from the existing Unity Keystore?
This comment from @Yury-Habets suggests it is possible, but I’m not sure how:
https://forum.unity.com/threads/android-app-signing-by-google.471539/#post-4618906
Possible useful background?
- I’m running Unity 2018.4, and building directly in Unity (ie not exporting to Android Studio)
- I’m using the Unity keystore to sign the app, and have access to the original keystore/creds
I’ve reviewed a few related threads on here which didn’t get me a working solution.
- https://forum.unity.com/threads/android-app-signing-by-google.471539/
- https://forum.unity.com/threads/new-android-signing-method.482136/
Thanks in advance!