Hi,
please help me,
I need to get cameras, that are animated with cinemachine, into to other software (3ds max) but I cant record any camera motion inside timeline-recorder.clip -AnimationClip (Main Camera)
With FBX exporter I get only camera without Cinemachine animation.
Is there a way how to do that?
To get single or multiple Cinemachine driven cameras and use it outside of Unity?
Jan