i have a problem. My plan was to use the Soldier (from the Bootcamp Demo) and all his things in another
project. So i have select all dependencies and export them as a unitypackage. It works, but it gives out
some errors…
An example error:
“Assets/Scripts/weapons/GunManager.js(17,26): BCE0018: The name ‘HudWeapons’ does not denote a valid type (‘not found’).”
the solution is written in error messages. Read the error messages and fix the conflicts.
The soldier is a part of the game with attached components. Remove the components that you don’t want or import the soldier as mesh and add your own scripts.
But i need the Soldier + the Components of the Soldier i.e weapons, scripts etc.
I only wouln’t make my game on the base of the bootcamp demo. I know that i could
delete all other things like the Forest, the Houses, etc but thats might be not good.
But it seems that i must do it so to make all things working right…
copy and paste the unity scene and rename it ,then delete everything else except “Gamemanager” and soldier locomotion place the soldier on a plane or on terrain and press the play button, your welcome