So I’m trying for fade out my menu music using c# when the next scene loads, any ideas or starts?
Try
public audiosource audio
audio.volume = mathf.lerp(audio.volume, 0 , time.deltatime);
Dontdestroyonload(game object);
So I’m trying for fade out my menu music using c# when the next scene loads, any ideas or starts?
Try
public audiosource audio
audio.volume = mathf.lerp(audio.volume, 0 , time.deltatime);
Dontdestroyonload(game object);