How to feed background less image sequence to Unity for 2D game?

I’m making a 2D game in Unity and I’m animating the character in After effects, how can I send the animation into unity for the sprites.
I am able to get the image sequence for the animation from which I can make spritesheet. But my sprites have a background with them.
How can I add the animation without the background ?

You need to import your spritesheet using a texture format that supports opacity (i.e. an alpha channel) - i.e. 32bit RGBA, not 24bit RGB.

Thanks @tanoshimi
But we can’t export png image sequence from after effects so I can’t have image with alpha channel. Any fix for that?
Just figured out how to export png sequence from after effects. Thanks