How to fetch telemetry data from azure iot hub to our unity application and show that realtime data on a panel or as a text on top of our gameobject.

@robertbu @Bunny83 @whydoidoit @Statement @UnityCoach @danw_unity @alejandro-unity

I have tried several combinations of “solutions” on 2018.3.11f1 and I always end up with DLL mismatch problems trying to create a solution based that is non-http based.

Does anyone have any suggestions?