I’d like to filter all gameObjects in my scene that have a renderer that has been disabled.
Is this possible?
Currently I enter t:renderer to show all renderers, but what I can I add to only show disabled renderers?
Thanks
I’d like to filter all gameObjects in my scene that have a renderer that has been disabled.
Is this possible?
Currently I enter t:renderer to show all renderers, but what I can I add to only show disabled renderers?
Thanks
You could look into ShadowEditor in the asset store. Its a free asset. It shows you list of items in a hierarchy, and shows checkboxes to control the renderers. Could be usefull for determining what items in your scene have the renderer enabled, or not enabled.
Thanks, quite surprised the editor doesn’t have this built in.