How to filter items in the heirarchy by enabled?

I’d like to filter all gameObjects in my scene that have a renderer that has been disabled.

Is this possible?

Currently I enter t:renderer to show all renderers, but what I can I add to only show disabled renderers?

Thanks

You could look into ShadowEditor in the asset store. Its a free asset. It shows you list of items in a hierarchy, and shows checkboxes to control the renderers. Could be usefull for determining what items in your scene have the renderer enabled, or not enabled.

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Thanks, quite surprised the editor doesn’t have this built in.