how to find a point thats a certain distance and direction from player

Im trying to make a starfox-style reticle. I need the reticle to appear X distance away from the player, in the direction that the player is facing. The reticle is a texture applied to a plane. I will be creating two or three reticles at different distances for a cool effect.

In game maker there was the length_dir function, Im sure theres something similar in unity

Thanks

It’s a unit length.

you could also use these 2:
Vector3 Angle: Unity - Scripting API: Vector3.Angle
Vector3 Distance: Unity - Scripting API: Vector3.Distance

from Vector3: Unity - Scripting API: Vector3