I have a simple unity 2D game that I developed and installed on my android galaxy S5. Sometimes, when I play the game all is well - I’m able to play my game from begining to end. And yet sometomes my game crashes from no obvious reason. I get a message “GameName has stopped”.
What can I do in order to figure out the problem?
How can I prevent my game from crushing at any time?
I used the adb command but I didn’t see anything usefull. When my game crashed I could not see any exception info. Do you know how to make the device show the stack trace like in a .Net application?