is it need to be in the special location?
do i use GameObject.Find?
There’s probably something in there that’ll do the trick.
i know there is a place in the inspector to drag the image to it and then use it, but what if i dont know
what texture i will be using i have to find it somehow…i am using currently for materials something like this Shade.Find(…shader name) is there something for textures?
Yes. There is. It’s just about a hundred references down on the list.
That should have what you are looking for.