Hello,
in an empty game object i have a selection Manger script. I’m having some difficulties with finding a panel (called: OpenSelection) I created in Canvas.
I would like to find the panel where ever it is in the hierarchy and set enabled to true.
But the code isn’t finding the panel. I’m not sure why.
any help would be appreciated
//UI
private GameObject panel;
// Start is called before the first frame update
void Start()
{
panel = GameObject.Find("OpenSelection");
panel.SetActive(true);
}