How to fix a half transparent texture?

Hi, i’m idrus and i’m a student. i have a texture problem on my final project. i was making augmented reality, i’m using “unity 2018. 1. 1f1 personal” and “Cinema 4D R18”. I have exported “.fbx” file from cinema 4D. i textured 7 objects of animal and i didn’t use uv map to texture them. i used basic way, i just selected every polygon then i put the color because the concept in low poly, it was look good in cinema 4D but. after i put it in unity, the texture changes. i don’t know how to fix this, i hope you guys can help me. im sorry if my english is not really good.

Thanks anyway :slight_smile:

119837-2.png
A Half Transparent Texture

119839-1.png
Texture that i want

It looks like the normals are flipped on your models. This can easily be fixed in most 3D modelling software. Check here for how to do that in Cinema 4D.