How to fix ARPlane Occlusion

I’m trying to set up the AROcclusionManager in a project that uses ARPlanes and other objects replacing the floor. Now this doesn’t work very well at all, since the floor is constantly occluding the plane placed directly on the floor, so it’s flickering a lot. I want occlusion by larger objects, e.g. a chair occluding the floor. Is this possible? Can I somehow set a “threshold” where object that are within a couple centimeter from the object don’t occlude it?

Here is one possible soltion: