How to fix light baking after upgrading to 5.5

Hello, I am getting really dark scenes now after upgrading to 5.5 (Almost black). I cleared my GI Cache and have done a few bakes but they all come back really dark and my point and area lights do not seem to do anything at all.

I have even gone through my lights and turned up intensity and bounce to 3 times the original values but only see slight changes in the scene. Has anyone had this problem with 5.5 and any tips on fixing it?

Hello

  • Go into you Light
  • Check if your scenario layer is marked in the light Culling Mask
  • OR
  • Window Lightning
  • Ambient Intensity equals 1 or higher
  • Indirect Intensity and Reflection Intensity equals 1

Hope it works

It’s bug of 5.5, moreover there is no issue tracker
Maybe it will be fixed several months later …