how to fix “old Wrapped Time > new Wrapped Time” error, i find it when i made animation, and i dont wanan make it again, cuz take time and i’m out of time already
Short answer: you can’t (Or you could try tweaking your events - this assert is related to events as far as I remember). If it doesn’t cause any other issues, then you should just ignore it.
It is internal Unity error. Could you submit a minimal project which reproduces the issue?
not now becuz of my country network
I have animation events that I add to an animation at runtime. When I change the timeScale, it throws this error. Doesn’t seem to affect anything else.
I would be nice if this error told you which animation and game object threw the error. Right now I have this error and I have no idea where it’s from because it appears randomly throughout my game and no very often. I can’t narrow down what animation is the culprit.
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