how to fix player health

english isn’t my native language, so sorry for mistakes.

I’m doing a game about cats, and I created an eagle. He can grab the player and pull it in air, but when he
do it, too much of player’s health is decreasing. for example, was 5, became -50. but i need
decrease only 1 hp, 4 instead of -50. how to fix it? help plz!

Could we see your code?

It seems like HurtPlayer() is being called more than once when you collide with the eagle enemy. I think your issue is more related to the way you apply damage when entering in contact with enemies. That’s the code you should check