I used Rigidbody2D, with gravity scale equal to 0.1, and Interpolate is set as Interpolate
. The rest of setting you can see on the right-hand side one the video posted below:
Stuttering with Unity 5.6.2f1 Personal - YouTube .
My problem is that it stutters significantly (see 5-6 sec, 13-14 sec). There is nothing special in the game scene just several balls falling under gravity working on MacBook Pro. FPS is also very good. Anyone knows how to fix this?