i want to fix two conner of the cloth, so i can simulate the interactive cloth ,but i don’t know how to attach the top two conner of the cloth ,so the cloth will not go away after collision.
can i use any component or any scripts?
Hello!
Just make two empty gameobjects and add box colliders to these. Then place them where you want the cloth to hang from (corners) and have a look at the interactive cloth settings. Make sure the Attached Colliders size is set to the amount of attachment objects which is 2 in this case. Now it`s just a matter of dragging dropping your attachment objects found in the scene onto the 2 new elements that is found under the attached colliders setting.
Now when you hit play, the cloth should hang from those gameobjects
thanks very much.
i will try this now.