[16:03:07] [Exception]: NullReferenceException: Object reference not set to an instance of an object
ClientWeapon.PrefabDownloaded ()
StateDownloader.Finish (System.Collections.Generic.List`1 downloaders)
Loader.CheckIfAllLoaded ()
Loader.OnLoadingFinished (System.Object downloader)
Downloader+c__IteratorD.MoveNext ()
[16:05:13] [Exception]: NullReferenceException: Object reference not set to an instance of an object
ClientAmmunitions.PrepareSecondary ()
ClientAmmunitions.PrepareWeapon ()
BaseAmmunitions.Init (.BaseNetPlayer player)
ClientAmmunitions.Init (.BaseNetPlayer player)
EntityNetPlayer.SpawnPlayerObject (Vector3 pos, Vector3 euler, Int32 secondaryIndex, Int32 primaryIndex, Boolean secondaryMod, Boolean primaryMod, Single secondary_repair_info, Single primary_repair_info, System.String secondaryMods, System.String primaryMods)
EntityNetPlayer.CallLateUpdate ()
BaseClientGame.OnLateUpdate ()
Forms.OnLateUpdate ()
Main.LateUpdate ()
[16:05:35] [Exception]: NullReferenceException: Object reference not set to an instance of an object
BaseMoveController.get_SpeedMult ()
AnimationsThird.PlayMoving ()
AnimationsThird.CallLateUpdate ()
EntityNetPlayer.CallLateUpdate ()
BaseClientGame.OnLateUpdate ()
Forms.OnLateUpdate ()
Main.LateUpdate ()
[16:05:47] [Exception]: NullReferenceException: Object reference not set to an instance of an object
EntityMoveController.Tick (Single dt)
BaseNetPlayer.CallFixedUpdate ()
EntityNetPlayer.CallFixedUpdate ()
BaseClientGame.OnFixedUpdate ()
Forms.OnFixedUpdate ()
Main.FixedUpdate ()
[16:05:47] [Exception]: NullReferenceException: Object reference not set to an instance of an object
AnimationsThird.CallLateUpdate ()
EntityNetPlayer.CallLateUpdate ()
BaseClientGame.OnLateUpdate ()
Forms.OnLateUpdate ()
Main.LateUpdate ()
[16:04:13] [Error]: auga3 augmb 192
[16:05:46] [Exception]: NullReferenceException: Object reference not set to an instance of an object
ClientWeapon.OnFire ()
BaseWeapon.Fire ()
BaseAmmunitions.Fire ()
BaseNetPlayer.CallFixedUpdate ()
EntityNetPlayer.CallFixedUpdate ()
BaseClientGame.OnFixedUpdate ()
Forms.OnFixedUpdate ()
Main.FixedUpdate ()
[16:04:29] [Exception]: NullReferenceException: Object reference not set to an instance of an object
AnimationsThird.get_WeaponString ()
AnimationsThird.PlayHit ()
BaseNetPlayer.Hit (Int32 playerID, Int32 targetID, Single health, Single armor)
EntityNetPlayer.Hit (Int32 playerID, Int32 targetID, Single health, Single armor)
BaseRpcNetPlayer.PlayHit (Int32 playerID, Int32 targetID, Single health, Single armor, Single power)
[16:03:50] [Exception]: NullReferenceException: Object reference not set to an instance of an object
AnimationsThird.PlayKnife (Single time)
EntityAmmunitions.Knife ()
BaseNetPlayer.CallFixedUpdate ()
EntityNetPlayer.CallFixedUpdate ()
BaseClientGame.OnFixedUpdate ()
Forms.OnFixedUpdate ()
Main.FixedUpdate ()
[16:04:50] [Error]: mp5k m4 40
[16:05:13] [Exception]: NullReferenceException: Object reference not set to an instance of an object
ClientAmmunitions.PreparePrimary ()
ClientAmmunitions.PrepareWeapon ()
BaseAmmunitions.Init (.BaseNetPlayer player)
ClientAmmunitions.Init (.BaseNetPlayer player)
EntityNetPlayer.SpawnPlayerObject (Vector3 pos, Vector3 euler, Int32 secondaryIndex, Int32 primaryIndex, Boolean secondaryMod, Boolean primaryMod, Single secondary_repair_info, Single primary_repair_info, System.String secondaryMods, System.String primaryMods)
EntityNetPlayer.CallLateUpdate ()
BaseClientGame.OnLateUpdate ()
Forms.OnLateUpdate ()
Main.LateUpdate ()
[16:05:47] [Exception]: NullReferenceException
UnityEngine.Component.get_transform ()
Pool.Despawn (.PoolItem obj)
PoolItem.Despawn ()