How to fix Unity Kinematica?

If Unity NetCode and Havok are installed then Kinematica gives these errors, how can this be fixed. They do not want to work together in any way, I can install either one Kinematica or Havok + NetCode, but I need all these packages to be in my project.

@NothingMeans Just wondering if you have gotten any responses from the Kinematica dev team on your issue.
I am having trouble getting a character with a Mixamo rig to work.
I changed the names of the bones to match the Kinematica/Biped rig and then got the animations to play on my character but it is badly deformed.
I have posted to the Kinematica blog … https://forum.unity.com/threads/unite-now-kinematica-democratizing-motion-matching-for-character-animation.878761/page-3#post-6222657 … but gotten no response on this.
I see only you, myself and one other person posting here and wondering if you have had any feedback or learned how to resolve your issue as I am getting no responses myself.
Thanks.